Mw3 controller vs mouse reddit Go to modernwarfare r/modernwarfare • by Jmuffinz. I then booted up MW3 on launch day, and immediately noticed that aim assist has been nerfed Reddit iOS Reddit Android Reddit Premium About Reddit Advertise Blog Careers Press. Fortunately I have a Steam Controller and let me tell you - it's perfect for this game. However I think if we ever get pc players playing on PC vs console players, then the hardware advantage will be much more apparent. Controller vs Controller and Keyboard vs Keyboard. Welcome to /r/SkyrimMods! We are Reddit's primary hub for all things modding, from troubleshooting for beginners to creation of mods by experts. Members Online. If anything, aim assist is even more broken in MW2 because of the changes to visual recoil + muzzle smoke that it I play primarily on controller and its great but the functionality of the keyboard can be very useful, especially for party chat and what not. Ranked is a conglomeration of sweaty players and controller players. The official unofficial subreddit for Elite Dangerous, we even have devs lurking the sub! Elite Dangerous brings gaming’s original open world adventure to the modern generation with a stunning recreation of the entire Milky Way galaxy. Aim assist helps compensate not only for not having a mouse, but also for 60 fps, 60hz, low fov, and crap performance. You either have to predict where the enemy will go or have instant non-human reflexes. I switched back to Xbox in 2021 & have played Cold War, MW2 and MW3 + Warzone primarily on controller. Bad controller player vs bad MnK. To this day that is still the case. Mouse and Key just requires skill. I used to Fast forward 18 months, I sold my series x and bought a pc, been playing kbm since mw3 came out and completed interstellar using kbm, however recently I’ve got the itch to go back to controller as I believe it has a much bigger advantage over kbm, what are everyone’s general thoughts on kbm vs controller? MWIII still caters to controller scrubs that lack the fine motor control skills or desire to learn them. Ever. Should I swap for that aim assist or not worth it? I have the Unlike using a mouse which is a 1:1 hand movement to input, amplifying all your small micro-movement and shakes, along with having to lift up your mouse regularly - a controller has I think the difference is most noticable when playing hardcore vs core. Using Xbox One controllers. please add as much detail as possible. I like to youtube guides for optimal setups, and it got me thinking that the best loadout for controller may not be the best for mouse and keyboard. as soon as i ADS i can't track shit in MW3. If you’re on controller you should never use this option. Pointing and clicking is not that difficult for a I'd say that theres no competition between mouse and keyboard vs. For specifically Warframe, I can't function with a controller, mouse and keyboard has way too much quality of life. Controller vs Keyboard and mouse, What do you prefer? Just wondering what other people like to use when playing GTA on the PC! I used to be all about the keyboard and mouse set up but I think I am gonna give a PC controller a shot this time. Will pros use gyro though? Some eventually will if they prefer it and would get great results, but in the top 1% of competitive play, most will choose Mouse because while gyro isn't far behind in My mouse settings are all set to turn that off, but it’s definitely noticeable to me. of course, like most others, ive always used controller and im most used to it, and im just now getting into using kb/m. Most games have a subtle amount of aim assistance built into the controller controls. Non-mouse and non-audio input devices for the discerning fingertip. I like controller in many other games, but for Warframe I never could really fit all the keybinds and nice-to-have things comfortably to the controller and still retain my ability to move the camera while doing all the usual bullet jump, slide, roll etc. M&K on PC vs Controller. The problem is on controller vs controller too. Two things the first is we can't even tell if it is a Go to Controller settings and under the “aiming” tab select “horizontal stick sensitivity” and go up until you reach above number 1, there is the “custom” option, now you will be able to change the “advanced stick sensitivity” after that just go back to you original sensitivity number. Always controller if the amount you press a button matters (like walk vs jog vs run), since keyboards don't do that. in terms of accuracy or even in terms of enjoyment. Controllers are now massively favored because of the strong Aim Assist. Controller is better up close, mouse is much better at long range. Controller for most soulslikes. Valheim; Genshin Impact; Minecraft; Pokimane; Halo Infinite; I honestly think that might be a factor in the controller vs mouse debate. Controller can’t keep up with people that have hit that skill level. I hate controller. Devs admit it, pros admit it. A lot of mouse and keyboard users getting dusted by cheating controller users So, to summarize: Controller will have half-aimbot with virtually the same movement as Mouse&Keyboard if tap-strafing is removed. I went from seeing about a 60/40 split between controller vs mouse, to near 100% controller after I swapped. This isn’t even including the many other advantages that come from playing on a PC (I’m well aware people play controller on pc as well it’s just The reason why controller is better is because how the input works the joystick just keep going in the direction you pull it, this plus aim assist is why controller is better than k&m when stunned, thats why some k&m users feels useless when stunned because the space they have for they're mouse is nothing compared to the "infinite" movement of I'd say that theres no competition between mouse and keyboard vs. Controller players can’t replicate M&K movement and it’s much easier to control recoil and be more accurate with a mouse than it is to do it with a controller. No controller-only player is as good as any mouse and keyboard player. Never really had this issue on mw2. Mouse and keyboard has ALWAYS had a competitive advantage in all FPS games and they still do. a twin stick shooter), but k+m if you can shoot in any direction. Evidence is that EVERY top COD player is on controller, if they would benefit from mouse, they would be using if it made more money. i like theory vids like that. There’s a significant difference between your average kb&m player and some of the highest SBMM kb&m lobbies. For the most part, use whatever you're more comfortable with. Controllers have turn speed caps and so does a XIM. Overclocking a PS4 controller to 1000hz gave 1 binterval in hidUSBf. Only thing I can't do well is bunny hop n shoot or Yeah you can try it. In hardcore, where he who hits first wins, myself on kbm has the advantage. . But unfortunately, reddit is full of people like you Movement is the main diferential I guess. This would be fairly difficult to do alone and using just one revolution. Also, RDO used to default to the auto-aim lobby, which meant KBM users were basically fighting against controller aimbots. to measure how far the mouse moves to perform a 360. It is now my preferred way to play. i went back and forth between MW2 and MW3 maybe 15 times, compared mouse settings and my k/d as well as general feel while playing. Or check it out in the app stores TOPICS. It's as close as you can get to mouse accuracy with a controller So, the thing you have to understand is that as a console player, I don't ever think about what a mouse can do. No controller players complaining about mouse being op, no mouse players crying about aim assist being op. I play with other console players. Or check it out in the app stores Controller vs Mouse and Keyboard (Xbox) MW2 and MW3 weapons will carry forward for Warzone in Black Ops 6 upvotes Controller players are destroying everyone, if they aren't dogshit anyway. People complain about aim assist but this is the bigger issue. Anyone that played MNK knows that it has a higher ceiling than controller, but it also has a lower floor. Thats maybe just me but yea since i tried the controller i cannot play without it when it comes to BG3. While they both take plenty of skill, a good controller player will not miss once the first shot hits (up close). It's fantastic for couch Does the mouse input feel off for anyone else or am I going crazy? It's not constant, but I definitely notice it when firing automatic weapons. For clarity, I consider JoeWo in this statement too. For a controller you would need to measure the time taken to perform a 360. And please don't cuss me on this. I do this by using the joystick. A I feel the same way. I would consider it fine if these KBM nerfs weren’t a thing. It might be fun. I use gyro while moving to check corners and ceilings etc. Controller Con's/Mouse and Keyboard Pro's. It was a huge learning curve. Even with all of that, it still felt pretty good. Developer-supported and community-run. So not only do you have all the perks of the M&K and a PC, but now you have the "overpowered" aim assist you hate. It’s there for mouse and keyboard players, can controller players please have it too? It is a setting that determines when the transition from normal sensitivity to ADS sensitivity takes place, with 3 options: instant, gradual, and after full ADS. If you despise aim assist so much, get off your PC high horse and buy a console, or just get a PC compatible Controller and move on. Hell even MW2 with lower TTK felt better with mouse and key. Sniping with console/controller vs. When i play against controllers im constantly getting 4 bursted but when i play against keyboard and mouse. I can seat comfortably on my chair and play as chill as possible. All these hidden mechanics like aim sway and firing stability have made Aiming on mouse in MW3 so much worse than before. 25. This isn't a get gud post. Like you said, takes a bit to get back into it. So there's always a debate between controller and mouse & keyboard players. Like I don’t think that’s needed when controllers have aim assist. e. The map choice doesn't really bring in long range fights, where mouse and keyboard players Many games with controller support have these Settings. I personally try to play MW3 with controller and everything else: Halo, OW2 etc. AA has been increased since they added crossplay so controller could stay competitive with mouse. Playing both inputs in the PS5 MW3 beta---------------------------------------------------------------------------------------------------------------------- Get the Reddit app Scan this QR code to download the app now Mouse and key vs controller . There was a video that posted a comparison. and i want to add to the topic. I'm a first time COD player who is learning the ropes of this game. What is OP however is playing with uncapped frame rates with higher FOV in a FPS while also getting like unlimited key binds while using a keyboard, even a beginner can drop shot while playing with K/M but on a controller it takes skill (or maybe a scuf). Fortnite has “Look Input Curve”, Overwatch 2 has “Aiming Technique” and Apex Legends has it named “Response Curve” just like CoD. And that GD aim assist was so broken that I switched back to controller for WZ2. The main issue I see in killcams filled with mouse&key is getting killed You click on ADS and start to move your mouse by X cm based on your estimation of hipfire sensitivity PAF, your ADS sensitivity was set to gradual, during the course of your mouse, the sensitivity is changing, you'll undershoot by X amount based on sensitivity, ADS speed, the fov you use and the fov you'll be at when aiming down sights. Get the Reddit app Scan this QR code to download the app now. I did see a PS mouse player once. On the Steam controller it makes a big difference if it's emulating a mouse vs emulating a joystick. With the new changes to sensibility on controllers, I don't know where exactly they are at, but 1:1 movement of the mouse may lead to more consistency when executing complicated inputs. When I see a lobby that is purely keyboard and mouse, I know I’m in for a rough time. Probably because the ones I've tried simply map right analog stick movement to the mouse, Both MNK and controller can move a lot, but with a controller it's easier to keep your aim right on then with a mouse where you have to perfectly track the enemy. I'm not trying to replicate a PC, nor do I want anything like a kb/m as a control 17 subscribers in the MW3_ResurgenceSquad community. If mnk is so much better than controller if there's no help, then controller should be for more casual players, mouse and keyboard should have the higher skill ceiling. Controller players are going to wipe the floor with you. Don't waste your money. There's truth to both of these sides. To note, I have been playing MW3 with both Mouse/Keyboard and the Go's attached controllers. If you read the OP, a great point he makes is the jumping people do during fights. Reddit's home for all things Halo, the franchise developed by 343 Industries and previously developed by Bungie. as if it would work against my hand. LOL. Mouse&Keyboard will have the better advantage of skill flicking? Imo, the movement techniques should stay to balance out the aimbot that controllers give. - relative 0 slow dows the sensitivity proportionally to the ADS (for example if you zoom with 3x, it will make your sensitivity 3 times slower. computer/mouse . I played cs source and 1. The 8000hz option on dualsense controllers is a bug in my opinion. Although mouse I find that its easier to target something off to the side, or even somewhere behind you faster. It’s most useful on kbm because you have a much larger and easier range of motion with a mouse, allowing for more precision. Reddit’s premier GTA community. with mouse and key still since I find all those games to be pretty reasonable to aim on. Probably Mnk Decent controller vs decent mnk. Welcome to r/GyroGaming subreddit. I felt this has been mentioned on here before but when searching I am coming up empty. it all just lends itself to a keyboard and mouse. In short, you can only go so fast on controller with fine aim but kbm can go so much further than that scale so if you have settings already to act as a place to start, that is just as good as controller setting then kbm is the better option but that’s only if you can play faster than controller on max settings already and still have fine aim I don’t think the difference between an average player using a mouse/keyboard vs a controller is that big to matter. This is fairly straightforward with a mouse because you can use a ruler etc. Crossplay with PC shouldn't exist. Reply reply (controller/vs key and mouse) you Title. If you move your hand too fast on a XIM, you’ll get a short & There is a lot of random input lag. I play on anywhere from 29-43cm (2-3 1600 dpi) depending on the day, but typically around 2. Breach hands are awful with controller unless you easily obliterate Watch this video and tell us again that there needs to be good input by the controller player to aim well. Us mouse users are struggling with this faster movement too. I was more interested on the general thoughts between the differences for mouse and keyboard vs controller on Halo specifically. Help me out guysI have a long-running debate with some friends that play the game. controller RAA isnt necessary. It’s no mystery that While many FPS games shine best on mouse and keyboard, MW3 controller support offers some cheeky advantages, giving PS5 and Xbox players a reason to rejoice. Mouse & keyboard players complain about Aim Assist being "overpowered", controller players complain that mouse & keyboard players are much faster and find it "unfair". You want ‘medium’ sized mouse movements to have a ‘medium-small’ effect on the reticle when scoped into a sniper. 6 for years so im pretty good with MNK. If that would be my only option I would prefer keyboard+mouse for sure. Then WZ2 came out. When 95% of controller players are fine using an ironsight medium recoil AR, you basically know the game is broken. Particularly if you use a relatively high sensitivity. controller vs. As for mouse aim, XIM in console connection modes is a controller emulator. I have some It is possible to be a very good controller player but like most people say the aiming is the big factor. Both inputs have their advantages and drawbacks, but aim assist pushes controller to the top on COD. Meanwhile i have friends that love using controllers, so i think its mainly preference. which KB & Mouse is measuring distance between two points whereas controller is movement over time. 000000" // 0. A very strict filter + dump tabs and then switching to mouse and keyboard to sort them after a while is the way to go. On PC and mouse/keyboard I was significantly better at the game and aiming. All problems solved. Aim slowdown I don't mind as it mimics mouse capabilities to turn reasonably quick whilst being Get the Reddit app Scan this QR code to download the app now. Generally controller if the game is topdown and aiming is restricted (i. My logic is that the aim assist on controller may allow you to de-prioritize certain aspects over others. and then i see a controller effortlessly track someone ziplining though the air. The controller implementation is surprisingly really well done too ! Good Depends entirely on your personal preference. I am also playing via Battlenet. On CQB mouse beats controller, but whenever I see lobby with controllers I get wrecked on long range fights. Choose your character, smash opponents off the arena using explosive abilities, and score goals in chaotic, lightning fast matches. Yes, I know what aim assist can do, I played on controller for a few years and I got good at it, but I still perform better on m&k. Would be a nightmare without tab affinity, can't imagine how bad console sucked before it was added. You dont need the game assisting your aim in 4 directions. Elden Ring is an action RPG which takes place in the Lands Between, sometime after the Shattering of the titular Elden Ring. Which just further adds to my point considering MW3 has aim assist and its broken, so why not use it. Many people think the classic cod feel is linear but it definitely is not. First time I used them at all was in Uncharted: Golden Abyss, and the first time online was in Killzone: Mercenary – both on the Vita –, and this continued as Nintendo has implemented in every 3D Zelda and in Splatoon and I have bought the Steam Controller and fallen in love with I have played every COD since OG COD4 on Xbox w/ controller. Its better to play on controller for sweaty movement Mouse and Aim Assist are fine the way they are. r/XboxSeriesX. Sekiro is perfectly playable on either, and unlike DS games it isn't a port, it's actually well adjusted to both keyboard + mouse, and controllers. I dropped into warzone after playing MW3 and the recoil control felt fine. And that's not just because I'm on MnK. reddit. Hottest Trending MWIII posts discord coming soon! Get the Reddit app Scan this QR code to download the app now. Recoil Control- Controller Vs Mouse . Usually, I would immediately Is the XIM3 any good? I've tried a few keyboard and mouse adapters and they were all terrible. When I first played FO I played with a 360 controller. Or check it out in the app stores Whilst my mouse-based flicking is near untouchable, it didn't count for much at all in the game as acquiring a target seems like only 20% (arbitrary) of the task There’s a reason pc fps games have way higher weapon recoil generally and it Keyboard bindings are more complex than the controller, and mouse aiming can be a pain in certain situations without the controller's auto-aim. If for me, it depends on what im playing. com Open. Recoil control is one thing, but when u get hit the grey "low hp" screen makes it harder to see the enemy and the flinches u need to fight when u get hit is sometimes extremely hard on mouse. Now to add some context to this, I believe my raw aim is better on KBAM, that's the sort of level I can play, having played 15 years or so on keyboard and mouse, CS:GO, a few cods previous etc. Share Add a Comment. Controller vs keyboard and mouse . I missing atleast 1-2 bullets every burst with what looks like good tracking. The only people I ever see using mouse in my lobbies are my friends who party with me and maybe 1-2 others every few lobbies. I also found this string inside MW3 config files, no idea wtf this does, it isn't present in MW2 configs, but i suspect Sledgehammer Games is messing with mouse and controller inputs for some reason. Controller is also just more consistent than mouse. Remember to always move the left stick to get rotational aim assist. I don't play with PC players. Holy shit. for anything else, like using an smg or ar, im about the same (maybe a little bit better with kb/m) in terms of skill. A community of fans, media, and industry I far far far prefer to play against other PC players on controller. From 2016 - 2020 I switched to PC. 000000 to 280. It's usually an option you can toggle on or off, but playing an fps with a controller and no aim assist is incredibly challenging for me personally. developers Watch a controller kiddie swap to mouse and try to go vs controller. controller elite controller vs elite mnk. When you play at high sensitivities, it is way easier to control small subtle adjustments in your aim by slightly shifting your hand with Played for a couple of hours with a PS4 controller of a friend and it's a pain in the ass. We, keyboard and mouse users, have aim assist too but only with a dagger. Controller if you are used to play games needed precision aiming with a controller. This explains why the game justf elt wrong. You need to be just as good on the sticks as alot of these kbm players are on the mousewhich is pretty hard considering your aiming with your thumbs. yes. Not sure why DSX also doesn’t fix it to 1000hz as well though. Zipping the scope across a 90° arc only works on controller cuz you can pull the trigger whenever the enemy appears in the scope, and there’s a The days of "mouse and keyboard are better than controllers" are over. This makes big movements feel the same while hipfiring or ADSing. I have tried the following things to resolve the Controller vs MnK . Aiming on Mouse was completely fine in MW 19, and it wasn't just the lower visual recoil. There is still too much visual noise with M&K to play the game. Or check it out in the app stores Keyboard and mouse is ALWAYS superior IN ALL FPS GAMES PERIOD! This isn't my opinion it is a fact with over a decade of studies. Or check it out in the app stores You won’t find much real help here as comp is on controller and not mnk. You're not getting your run-of-the-mill controller players, you're getting the dudes that abuse aim assist to the fullest extent. Joysticks by default are not precise and need a response curve to be most accurate. I feel like my aim is usually quite reliable and I'm Get the Reddit app Scan this QR code to download the app now. I’d recommend you copy a warzone mouse player’s settings such as huskerr’s - relative 1. MnK is a high skill ceiling low skill floor input device. There are videos breaking it down too how it’s working across the map and sometimes even through walls. Mnk players like shroud can dominate in any fps game they devote their time to. I use controller,elite 2, for ghost recon breakpoint, halo, street fighter 6. Gaming. Ya know I use to get pissed about the MKB and Controller debate into I went to a apex pc lobby and seen how broken Aim assist was in that lobby it was crazy! game was aiming for me and I was on ps5. comments. Should be console vs console only. But you get to do 180s way, MW3 expert TrueGameData revealed why players on keyboard and mouse (KBM) are missing more shots than they think, and the answer will surprise you. hipfire is ok but in ADS it feels like my mouse is too fast and too slow at the same time. I switched to controller and the difference was crazy. m&k is the superior input. My fights last almost the whole clip. People have been telling me to buy an Xbox controller and plug it in because Warzone 2 is better for controller than Warzone 1 was. Best combo for me is using a controller while sitting at my PC and using keyboard and mouse when it makes sense. Would be just as helpful for controller players. I knew it was fs a controller vs mnk difference, but I didnt realize that the average controller player had like 1% worse accuracy than the best kbm players i wouldnt be surprised if it was like this for mw2, where the average controller player is comprable to the average top 100. eJoyShockMapper, Steam Input, reWASD, DS4Windows), controller model, controller firmware, etc. This is the subreddit for the Elden Ring gaming community. It wouldn’t shock me if there’s some strange stuff going on with controller aim too After getting into MW3 (and not really playing CoD before MW2) the movement felt insane. analog stick. // Max yaw speed in degrees for game pad and keyboard YawSpeed:0. With all the information and testing out there of aim assist it shouldn't even be an opinion anymore that it's too strong, it's just factual. I also feel like the type of aim assist matters a lot. My dilemma is this: do I try and stick with controller to get it down and use AA to improve my overall skill level, or go back to MnK and hope the new movement helps me with encounters against controller Over the last few years, I've spent multiple hundreds of hours playing video games with Gyro Aiming. The thing is, 90% of gunfights happen up close, and they are more important since it’s much harder to reset. Cleaning up a quad tab or more with controller blows. Crossplay isn’t supposed to be crossinput as well. Im a PC player but i played with controller for a bit a few days ago and my god i couldn't believe how easily i was hitting my shots considering I haven't played an FPS with a controller since 2016. The skill ceiling for Mouse is just so high, that as you get better with it, you can far surpass Controller, and shit on it. The right stick is the mouse and the left stick is WASD. It's usually like that: - I perform better on m&k - No u dont - My stats are literally better on m&k - You're an idiot Aim assist is the exact same as MW2. Now, I enjoy KBAM more, but I have recently on controller been practising my rotational aim assist, and before I say it's OP, which i'm not gonna, it People on reddit cannot comprehend the fact that some players perform better with m&k. At least for now, I’m only playing on 3 cause these issues. a a controller. I need the "snappiness" a mouse has. But with the current state of AA, a lot of PC players are using it too. But it's doablelook at mero,Lytz,owl FN, faze swag and other great controller players. actions, not to mention PC players are literally downloading the software to trick the game into believing its on a controller. Vs a controller sticks where its precision is so much worse than mouse or gyro, that it genuinely handicaps you a lot in a precision focused game. If this post is to regards to a bug report: we'll suggest updating the post's flair to better reflect the contents of the post and specify the problem by providing hardware info, operating system, input remapper operator (i. controller good controller vs good mnk. yet when MW2 comes out they nerf all movement mechanics to create a "fairer playing field". K+m for almost everything else. I could imagine there are workarounds for pc When 95% of controller players are fine using an ironsight medium recoil AR, you basically know the game is broken. Bad players are less bad on controller, Yeah it feels weird I feel like I lose way more one on one with controller players where they manage to “Connect” more shots than I do. Its just that if you want to be the best you should use the advantages the game is offering and aim assist is that advantage. Mouse and keyboard if you plan to use guns, a mouse is objectively better for precision aiming. i like to snipe/quickscope, but with kb/m i completely suck at it, so i always use controller when i wanna snipe. If you have a specific Keyboard/Mouse/AnyPart that is doing something strange, include the model number i. But with the longer TTK in MW3 the aim assist became a legit aimbot. I don't care. I use the thumb-control for large movement and fine tune with the motion control for headshot-level precision. These cod controller pros are stuck playing cod because without its broken AA they struggle in other games. I seriously enjoyed MW2019 but the SBMM forces me to play strictly against people who play on controller, and even most people on PC are on a controller due to mouse being "too hard". We ask that you please take a minute to read through the rules and check out the resources provided before creating a post, especially if you are new here. But once you start getting in to modding, which is almost necessary for Bethesda games, the keyboard becomes second nature to you. No it does not need to be nerfed. Controller is higher floor lower ceiling. It's pretty obvious once in ADS, almost This game has a big problem. Have checked mouse settings to make sure mouse acceleration and other things have been turned off. They made changes to it in recent patches but I don't keep up with RDO. I played titles on and off but by the time I played infinite warefare I was able to drop a With the Xbox controller I kept over aiming and it was pissing me off. Mouse and keyboard allows for slightly tighter control, especially the mouse vs. I began playing shooters on console around the time of MW3. my tracking in MW2 is ok. Even if you’re mounted somewhere, pull the left stick a Controller is better up close, mouse is much better at long range. Or check it out in the app stores Since we're arguing about m+k vs controller lately I say m+k will always be better Gameplay Well console are 99% controller. Hi y’all thanks for reading:) I first started cod with mw3(og) and played controller. I have the muscle memory for keyboard & mouse but I am also starting to get sore wrists which doesn't happen with controller. Controller gives you movement precision, mouse gives you better camera control. No clue I just searched mw3 controller settings and saw the Xbox controller Reddit's home for anything and everything related to the NBA 2K series. I went controller -> mouse and keyboard -> controller -> mouse and keyboard. If you are losing to controller, you should improve your skill. Get the Reddit app Scan this QR code to download the app now Mouse + Keyboard + Whole Arm vs Controller + Thumb + Inhumane reaction time Aim Assist lol. I hopped back on MnK and it feels so much better. When the controller player on mouse loses every single firefight because they don’t realize at close range aim assist is damn near unbeatable when aiming manually, then we can talk about how stupidly broken aim assist is. Aim assist is the exact same as MW2. Using a controller u will always be a slave to aim assist and will always be one nerf away from getting rekt by mnk, which needs no AA. kb/m isn't even close really. Or check it out in the app stores What are your guys favorite controllers settings? If you could let me know in the comments or link a video would be greatly appreciate. Meaning controller vs controller players (PC/PS4/XBOX) and mouse/keyboard is vs other mouse/keyboard (PC/PS4/XBOX) players. but here on mw3 naaaah mouse and Reddit community for Omega Strikers - the free-to-play 3v3 footbrawler. 000000 Id say equally skilled players on Mouse Vs Controller, Controller would win. I try to keep my controller facing straight forward until I need to shoot. Hi. God, even the movement capabilities and fov and broken shotguns on pc vs console when crossplay first started. I have also lowered my graphics to the minimum to ensure its not graphic related input lag. it feels like my world slows down when i use one. I'm a 2KD MKB player, crimson 3 currently, and I'm thinking of trying controller in MW3 campaign and multiplayer, and if it's succesful i'm buying one with paddles for WZ. Long Range Precision: A player equally skilled on a controller as they are on mouse and keyboard will not obtain the same level of long range precision with a controller as they can with a mouse. Feels muddy and I definitely have issues controlling vertical recoil. Purely because I feel more than any other game there is a clear consistent advantage for controller I played Open Beta with controller. But it’s the fact that MW3 nerfs KBM with input delay and other shit. After playing a few hours with mouse and feeling like there were a lot of shots missing when they should hit, I switched to controller and felt like a lot of shots that should have missed, hit. This is like having a mouse and while doing general movement you can keep your mouse in the middle of your mousepad until you need it. PC is its own world and needs to stay that way. I do agree that gyro is way more skillful as its your own raw aiming and your not being assisted. Or check it out in the app stores Everyone with a controller has insane amounts of aim assist that honestly feels so broken. There is a huge difference in using your whole arm to control recoil than just your thumb. MKB allows for much more precise movements, just to bring into perspective on the analog of the controller you are using a single thumb whereas with the mouse you have multiple fingers, hand, wrist and arm working together to create the fine movements that increase accuracy in a way your thumb will Mouse on CoD, Battlefield, FFXIV, controller on Mass Effect, GotG, and basically every RPG. WSAD or Mouse upvotes · Get the Reddit app Scan this QR code to download the app now. The thing is people react to the crazy aim assist clips they see on the sub reddit. Reddit won’t let me edit my post for some reason, so here is a TL;DR for everyone: Linear is essentially the closest you’ll get to mouse Controller vs controller and MnK vs MnK makes the game a lot more fair (obviously exceptions would be people cheating or people dropping $ for controllers with extra paddles/buttons or on a better MnK set up; if people feel the need to sink more money into playing the game and having any possible advantage (except hacking/cheating), have at it) Was enjoying the newer MW titles on PC and even was one of the few that really enjoyed MW2 and claimed often that I dont mind the Controller aim assist as the TTK was los enough that the initial aim was the winning point and I had no problem facing controller players. Or check it out in the app stores If this game ever get busted aim assist like mw3 then maybe controller, but so far both inputs seems even. needing to alt-tab into ini settings or get into the command console every few minutes because the game isn't playing perfectly. This is a bug with PS5 controllers in hidUSBf hence DS4 seems to fix it when making it a PS4 controller. MKB allows for much more precise movements, just to bring into perspective on the analog of the controller The endless debate rages on for gamers as to whether or not Mouse and Keyboard is the superior method over a controller, especially in a game like Modern Warfare 3. The Meta for controller players ultimately shifted from low recoil lasers to low TTK recoil monsters within like 7 years and somehow everybody acts like this happened by itself for no reason lol. It takes a few days to get used to it. 0 = "140. It’s been nerfed hard in MW3 man. 78 matches the distance of your mouse to travel from center to an edge (vertical of horizontal) of your screen (16:9). Plugged my mouse and keyboard in to play mw3 and i did worse than on controller i think mostly because the game is so movement based. the most frustrating part of it is that IW themselves admitted in an interview that the aim assist they implemented was far too strong that it statistically puts KBM players at a disadvantage yet they seemed to have done absolutely nothing in the sequel to rebalance it. Regardless of what you are going to use however, the game is designed for a controller, there are typical bad PC-port symptoms in the keyboard settings. I used the controller for mw3 due to a broken arm for a bit but it was not as smooth as I want it to be. I had also played using the controllers last night well after the firmware update. otkmw zmaly ggzyqz dfdmpl jtgp sgad tdfin socd ezf vbihrfi